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[SaZ]Trouble in Terrorist Town's AIM
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[SaZ]Trouble in Terrorist Town's AIM
Those who are not familiar with trouble in terrorist town they should read this.
this is really the details of 3d game TTT.
This can help u how to play on our server [SaZ]Trouble in Terrorist Town.
A small number of players is selected as Traitors, who have to kill all the Innocent players (ie. the rest of the players). Those innocents know they are in the majority, but they do not know who is Traitor and who is not.
The Traitors must use the element of surprise and their special equipment, if they are to succeed. The Innocent just have to survive, which means finding out who the Traitors are and killing them before they kill you. Of course everyone is holding a big gun, and everyone looks suspicious...
For the Innocent, knowledge is power: who is acting strangely? Who can be linked to evidence found on corpses? Who is still alive, even?
Your Karma starts at 1000 and goes down if you damage players who are on your own side.
It goes down less if their Karma is lower.
If your Karma is low when a round starts, you get a penalty to your damage that round.
By playing clean rounds where you don't harm teammates, you regain Karma.
Innocent also get some for hurting Traitors.
As Innocent, do not kill too easily! Killing other Innocents costs you a lot of points and Karma.
Make sure you're shooting a Traitor.
As Traitor, hide the body! Innocents get valuable info from corpses.
As Traitor, communicate and cooperate! Cause distractions,
lead targets into traps, cover up kills made by other traitors.
As Detective, search bodies! All Innocents can
see and use the results you find.
this is really the details of 3d game TTT.
This can help u how to play on our server [SaZ]Trouble in Terrorist Town.
A small number of players is selected as Traitors, who have to kill all the Innocent players (ie. the rest of the players). Those innocents know they are in the majority, but they do not know who is Traitor and who is not.
The Traitors must use the element of surprise and their special equipment, if they are to succeed. The Innocent just have to survive, which means finding out who the Traitors are and killing them before they kill you. Of course everyone is holding a big gun, and everyone looks suspicious...
For the Innocent, knowledge is power: who is acting strangely? Who can be linked to evidence found on corpses? Who is still alive, even?
Your Karma starts at 1000 and goes down if you damage players who are on your own side.
It goes down less if their Karma is lower.
If your Karma is low when a round starts, you get a penalty to your damage that round.
By playing clean rounds where you don't harm teammates, you regain Karma.
Innocent also get some for hurting Traitors.
As Innocent, do not kill too easily! Killing other Innocents costs you a lot of points and Karma.
Make sure you're shooting a Traitor.
As Traitor, hide the body! Innocents get valuable info from corpses.
As Traitor, communicate and cooperate! Cause distractions,
lead targets into traps, cover up kills made by other traitors.
As Detective, search bodies! All Innocents can
see and use the results you find.
Guest- Guest
Re: [SaZ]Trouble in Terrorist Town's AIM
So, this is the new server again? look good
J+- Scripter
- Posts : 44
Thanks : 0
Join date : 2013-09-12
Age : 25
Location : Joni village in SAZ clan
Re: [SaZ]Trouble in Terrorist Town's AIM
Well, i was banned because my karma is low. -_-'
Not such a best game in the end, but whatever.
Not such a best game in the end, but whatever.
ZxC- Owner
- Posts : 655
Thanks : 0
Join date : 2014-08-20
Location : Italy
Re: [SaZ]Trouble in Terrorist Town's AIM
XD, BUT WHERE LUA FILES, I AM SOOOOOOOOOOOOOOOOOOO BORED NOW, I WANT PLAY
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